We've made a ton of little improvements along the way and are thrilled to share the final product with you very soon. The good news is KS4 pieces are turning out even better than expected. And has been remarkably disciplined about not leaking any KS5 photos onto facebook. Meanwhile, Stefan has had his head down in the clay, powering through a whole bunch of new sculpts for KS5. So that's why you haven't seen anything yet. The net result of all these factors is that other than developing initial mocks and sketches, I haven't had much bandwidth to start creating official teaser materials for KS5. Oh yeah, and I had a new baby 4 months ago, so he's been a little demanding too. So I've been buried in near constant review, revision, improvement, and testing of all this stuff. We have over 260 pieces and a lot of them are very complex. KS4 production has been intensely more involved than any previous project. Honestly, the lack of information about KS5 is much less secrecy, and much more lack of time. In the Total C value, C and all the bonus/malus are included.Glad you're all champing at the bit for KS5 info. In the Table below, the probability to win over an opponent, to double his roll, or to triple his roll. (Cx5 + "Special Rules")x(7-Q) >= (Cx5 + "Special Rules" + 15)x(7-(Q-1))Īfter the rule "Assassin", the Hero rule is one of the rule that if used without any constrain, allowed me, to obtain the things more unbalanced.probably we are going to create some house rules. You can obtain this results resolving this expression below: Is convenient to add the Hero rule (cost = 15 point) and lowering the Q+ by 1, when: Now that we are at Q4+ we can add also Shooter: Short reaching 99 point. If you build by yourself the stats of your models using the formula ((Cx5 + "Special Rules")x(7-Q))/2Īdding the Hero special rules and lowering the Q+ by 1, often could be a deal because your performance on activation tests are not worse and you gain the other benefit of the "Hero" rule. That consideration leads me to found a curiosity. (example Q+ 4 and Hero is similar to Q+ 3). Is interesting to see, that the performance of a model with "Hero" is very similar (and often better, if you consider the importance of avoiding turnover) to the performance of a model with a Q+ better of 1 point. In the table above, in the bottom part is showed what change with the "Hero" special rule. I've done for myself some tables with statistical calculation regarding SBH rules, that maybe are useful for someone else.īelow a table that show the probability to obtains successful rolls or turnover on activation tests, depending by Q+ score and number of dice. I started to play Song of Blades & Heroes, a very nice skirmish game, that you can play with any miniatures you have. This is not an usual post about 28mm 3D models/miniatures. Note, that there are floors in excess, so if in a setup, you need only standard floors (not sewers) is not a problem. I will update here if there are news.ĥ5$ for 1 box, and 100$ if you buy 2 boxes.with 2 boxes you get also access to the free rewards of the Kickstarter. The product at the moment is only unpainted, but Manorhouse is doing estimates in order to find a way to offer also a pre-painted version of the product. The material is hard plastic.and you get the parts inside sprues. In the picture below what you get with 1 box.(remember that these are prototypes) The walls haven't the same height as a DF wall.but in my opinion that is not so important.what I think is that rooms can have different heights.and when I make a setup, I always try to "create" diffent heights, in order to have a more eastetic/dynamic view and not-flat view. we concluded that the most important things are the "horizontal" measure of the modules.and the height of the floors. For more photos of this setup, Click Hereĭuring the design of the product, as DF fan and collector of many game products of many companies, I was involved by Lorenzo about what his important for compatibility with other game products.
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